Mobius Proxy - Alien Timepiece Animation

This is really just an exercise in rendering in Modo and compositing workflows in Nuke.

I created a single tiling textures in Quixel Mixer for the main surface of the Mobius wheel. All other materials were created in Modo procedurally.

Modeling, simple rig, animation, lighting and animation were all done in Modo. Two of the camera angles were rendered with Modo's native Preview Renderer (full frame on, but full quality disabled) with render times limited to 5 minutes per frame.

The final composite with motion blur, depth of field, and a quick camera track for the love action segment were all done in Nuke. The final edit with Sound FX was done in Final Cut Pro X.

A composited frame out of Nuke.

A composited frame out of Nuke.

A preview render in Modo, before any compositing. Render outputs were separated out for the final comp.

A preview render in Modo, before any compositing. Render outputs were separated out for the final comp.

Just a screen shot of the project in Modo.

Just a screen shot of the project in Modo.

A screenshot of the Nuke node layout. Pretty straight forward comp.

A screenshot of the Nuke node layout. Pretty straight forward comp.

Mobius Proxy - Alien Timepiece Animation - Final Edited Composition

Mobius Proxy - Alien Timepiece Animation - Unedited Ascue Camera View

Mobius Proxy Animation - Alien Timepiece - Unedited Rim Camera View. This is 100% Modo's native Preview Renderer *without* full quality turned on. All passes took about 8 hours for 360 frames.

Mobius Proxy - Alien Timepiece Animation - Unedited Intro Camera. This is 100% Modo's native Preview Renderer *without* full quality turned on. All passes took about 8 hours for 360 frames. View

Real time set up of simple rig in Modo. I first saw the rig idea by William Vaugh over at PixelFondu.